Hasbro Pictureka 2nd Edition Owners Manuals, User Guides, Instructional Help Documents & Operating Information - Picturika2ndEdition.pdf
Citation
r---
- -
--
- -
..
-
Switch or Flip
I
Aim of the Game
I
Find objects o n t h e tiles t o w i n cards. Win t h e most cards o r be t h e fist t o collect six cards to w i n t h e game!
,
i
each mission color a t a time. M i s h Mash. Roll the die t o decide which mission color t o play. Round fXRound is a great way t o get to know each game before you make it frantic w i t h Mish Mash.
----- --
/ Play Round Er Round I
I I
I
I I a
I I
I I
Get Started
I I
1. Lav o u t the tiles i n a 3 x 3 arid.
I
any t w o tlles. F I I ~over any tile r - - - - - - - -
There are two ways to Roun'd a Round. Play a few rounds o f
/
Q S w ~ t c hthe l o c a t ~ o no f
Content5
9 same tiles, 1die, 55 mission cards acd a sand timer.
I
If a card back has one o f these arrows on ~ tdo , as rt says before you play it.
1 Agree how many rounds t o play: Players Rounds o f Each Color 2-3 3 rounds
46+
2 rounds 1round
2. Play all your blue card rounds first,
$ ;
I
I I 7
-
'
.,.b.,
- --
4 Whoever wlns the mlsslon keeps the card and your t u r n IS over. The player r t o your l e f t takes t h e ~turn.
2:T I t,,,
RI
.-
A
l(i6red
2K5grtxen
?~4blue 1
I 1 2 Play a card o f that color (ifyou see I ' an arrow, remember t o s w ~ t c ho, r 'i flip a tile before you play). I 1 3. Whoever wins the mission keeps ,
I
I
I
I
I
I
, 0
I
the card and your t u r n is over.
I
.
I
I
I
I
I
I
5 Once you've played through all three
colors, count how many ca won
The person w ~ t thh e m o s t cards is t h e winner.
I I
4. The player t o the l e f t now starts their t u r n by rolling the die.
! 1
then green rounds, then red.
to do d ~ v eIn and play
same color and p u t them facedown. Make sure each pile is well shuffln" 3. For t h e green and red cards, agree which layer 1-5 o f missions t o play: top, i middle o r bottom. ,! -'* :' 4. Decide who's going first. ----- , Play continues t o the l e f t
On your turn roll the What color IS it showing7
I
I
2. Separate t h e cards into piles o f the
I
Play Mi/h Ma/h
Sneaky cheats, beware!
naer or Shorter Game
1
Round tL Round: Play fewer rounds for a quicker game.
'.
Team Play Spli into teams and work together. A great way t o help little ones have fun.
2 tiles each. ,
,
' ,
Turn over the top red card, read it out loud, then put it in the middle for everyone to see.
4. Ifyou're first t o find a picture that matches the mission, shout
Put the card faceup in front of you, t o flip the then ask another *e.r timer and shout when you're out of
5. When you've finished, put your Swess! Ifyou find enough o f the things you're looking for before . time runs out, keep the card.
,. .
P h i sound & R o q d or Mish M&& with the red and green w r d .as normal. Re-yo![ ifyou roll blue.